Rust Data LabData lab · live
Live readings Servers11,618 Players41,424 Populated3,040 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 7,354, its rank

Staging Server

Offline 35.148.233.39:28015 checked 6h ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#7,354top 33%
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75112:0013:0014:0021:0000:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep28 Sep4 Oct16 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:54 UTC10h ago – – running 1
Thu 15 Oct, 11:31 UTC12d ago 1 held half 12.4 days 0
Wed 14 Oct, 19:01 UTC13d ago 1 – 0.7 days 0
Mon 28 Sep, 22:26 UTC29d ago 1 held half 15.9 days 0
Tue 22 Sep, 21:46 UTC35d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 353
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 353/ 350
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 25/ 250
  4. 4 Ru Rustoria.co - … 173
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 173/ 225
  5. 5 Ru Rustoria.co - … 93
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 93/ 225
  6. 6 Ru Rustafied.com … 36
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 36/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Staging Server?

Generated by the game, the map on Staging Server is procedural.

What settings and rules apply on Staging Server?

No gather rate appears in the name of Staging Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Staging Server?

There is no region on record for Staging Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 35.148.233.39:28015 is the address it uses.

Which Rust version is Staging Server on?

On Windows, Staging Server is running Rust network protocol 2635 and build 169448. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Staging Server for staying online?

Currently offline, Staging Server was last seen 6 hours ago. It was online for 27 of 168 hours in the last 7 full days, which is 16% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Staging Server?

With no fixed rhythm, Staging Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 hours ago the current world was made.

How does Staging Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on Staging Server?

These are the tags Staging Server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169448 (Build): Build number: 169448; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Staging Server come up?

The Rust Data Lab lists that include Staging Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does Staging Server compare with other servers in the rankings?

Player hours over the last week put Staging Server at #7,354, inside the top 33% of ranked servers.

What does the current player count on Staging Server tell you?

The last recorded sighting of Staging Server was 6 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 12:00 UTC, when the average was 1 players.

Getting on

What is the way to join Staging Server?

Open the console with F1 in Rust and type client.connect 35.148.233.39:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs169448,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169448
Build Build number: 169448.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.