Rust Data LabData lab · live
Live readings Servers11,777 Players67,749 Populated3,536 Fresh wipes · 3h194 Sampled every 5 min

Element card · group PvE · atomic number 13,597, its rank

YukikaedeServer

Offline 36.234.88.42:7777 checked 19d ago

pve
Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#13,597top 62%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 20
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 20/ 200
  2. 2 Ru [EU] RustEZ Pu… 24
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 24/ 200
  3. 3 Ru [US] RustEZ Pu… 13
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 13/ 200
  4. 4 Sk [PvE] Skyline … 10
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 10/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 44
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 44/ 200
  6. 6 Ru [EU/GER] Rust … 5
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on YukikaedeServer?

Generated by the game, the map on YukikaedeServer is procedural.

What settings and rules apply on YukikaedeServer?

Nothing in the name of YukikaedeServer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server details

Which location is YukikaedeServer based in?

No region is published by YukikaedeServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 36.234.88.42:7777.

On what Rust version does YukikaedeServer operate?

On Windows, YukikaedeServer is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How reliably does YukikaedeServer stay online?

Currently offline, YukikaedeServer was last seen 19 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on YukikaedeServer?

The record holds too few of YukikaedeServer's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 4 hours ago.

Tags, lists

What should you understand from the tags YukikaedeServer carries?

The game's server browser reads the tags YukikaedeServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does YukikaedeServer come up?

The Rust Data Lab lists that include YukikaedeServer are: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does YukikaedeServer place?

YukikaedeServer sits at #13,597 for seven-day player hours, placing it in the top 62% of ranked servers.

How full is YukikaedeServer right now?

The last recorded sighting of YukikaedeServer was 19 days 3 hours ago, and it is offline now.

Connection

What is the way to join YukikaedeServer?

In Rust, press F1 and enter client.connect 36.234.88.42:7777. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.