Rust Data LabData lab · live
Live readings Servers11,682 Players54,903 Populated3,147 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Vanilla · atomic number 15,327, its rank

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

Offline EU 37.114.51.51:25617 checked 16d ago

2x biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 71% · #2570 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 8hSat 31 Oct, 09:35 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:35 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 8hSat 31 Oct, 09:35 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hSat 14 Nov, 09:35 UTC
  4. 29d 8hSat 28 Nov, 09:35 UTC
  5. 34d 17hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hSat 12 Dec, 09:35 UTC

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:35 UTC26d ago 1 – running 0
Mon 28 Sep, 15:32 UTC31d ago 1 halved by day 3 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ua UA | ВИЖИВАЧ |… 0
    UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE EU · groups of 6 · 2x · biweekly · 2 on average 0/ 150
  2. 2 Wa WARBANDITS.GG … 78
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 136 on average 78/ 200
  3. 3 We WEREWOLF GAMIN… 29
    WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED EU · groups of 5 · 3x · biweekly · 50 on average 29/ 200
  4. 4 Ru RUST WAY MAX 5… 0
    RUST WAY MAX 5 | X2 | EU | SUNDAY EU · groups of 5 · 2x · weekly · 18 on average 0/ 300
  5. 5 Eu EU RENEGADE 2x… 0
    EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe | EU · groups of 6 · 2x · monthly · 8 on average 0/ 150
  6. 6 To TOP RUST | НОВ… 2
    TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY EU · groups of 5 · 2x · weekly · 7 on average 2/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

A procedural map of size 4,500 with seed 1160695842 runs on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 configured, and what rules apply?

According to its name, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs 2x gather. Groups top out at 6 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server facts

In what location does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 sit?

The EU tag is how DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.114.51.51:25617 is the address it uses.

What Rust version does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 currently run?

Rust network protocol 2634 and build 167584 on Linux is what DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 stay up, and how reliable is its uptime?

Right now DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline, with its last appearance 16 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 wipe, and how often?

Following the tag is the best the prediction can do for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Saturday 31 October at 09:35 UTC. The world it is running now dates from 26 days 15 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 10 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Lists and tags

How should you read the tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts6 (Group limit): No team may exceed 6; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 appear in?

You will find DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player counts

How does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 compare with other servers in the rankings?

Player hours for the past seven days give DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 #15,327, #2,570 in Europe, and a place in the top 71% of ranked servers.

What does the current player count on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 tell you?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline at the moment; the last sighting was 16 days 8 hours ago.

Connection

What steps get you onto DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

You can connect by pressing F1 in Rust and entering client.connect 37.114.51.51:25617, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts6
Group limit No team may exceed 6.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.