Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

A Rust Server

Online 37.114.55.92:9028 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:38 UTC19d ago 1 – running 0
Sun 20 Sep, 04:14 UTC38d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 510
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510/ 575
  2. 2 Ru Rustoria.co - … 340
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340/ 400
  3. 3 Ru Rusty Moose |E… 39
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 36/ 250
  5. 5 Ru Rustafied.com … 109
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 109/ 150
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on A Rust Server?

The map on A Rust Server is procedural at size 3,000 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has A Rust Server set, and what settings are in force?

The name of A Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is A Rust Server based in?

No region is published by A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 37.114.55.92:9028.

What Rust version does A Rust Server currently run?

On Linux, A Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Rust Server for staying online?

At the moment, A Rust Server is online. According to the uptime it reports, the last restart was about 2 days 5 hours ago. It was online for 46 of 168 hours in the last 7 full days, which is 27% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does A Rust Server hold a steady performance?

Server fps averaged 139 over the last 48 hours, with 63 as the lowest. Buildings, deployables and everything else in the world added up to as many as 47,758 entities. The highest memory usage was 1,813 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on A Rust Server?

Too few wipes are on record for A Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 19 hours ago.

How does A Rust Server look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 14 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags A Rust Server carries?

These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

You will find A Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does A Rust Server place?

Player hours over the last week put A Rust Server at #15,348, inside the top 69% of ranked servers.

How full is A Rust Server right now?

A Rust Server currently shows 0 players across 40 slots. Over seven days the mean player count is 0.

Getting on

What is the way to join A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 37.114.55.92:9028, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://nordaris.de.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.