Rust Data LabData lab · live
Live readings Servers11,829 Players74,965 Populated3,733 Fresh wipes · 3h252 Sampled every 5 min

Element card · group Community · atomic number 15,846, its rank

Good Neighbors Bad Neighbors

Offline 37.114.56.37:27031 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 80 0% full Room to join
7-day average0peak –
Rank · atomic number#15,846top 72%
Last wipe27d agono schedule published
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 555
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  2. 2 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418/ 450
  3. 3 Ru Rusty Moose |E… 136
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 136/ 250
  4. 4 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51/ 100
  5. 5 Ru Rustoria.co - … 153
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 153/ 250
  6. 6 Ru Rustoria.co - … 292
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 292/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on Good Neighbors Bad Neighbors?

A procedural map runs on Good Neighbors Bad Neighbors, generated by the game.

What settings and rules apply on Good Neighbors Bad Neighbors?

No gather rate appears in the name of Good Neighbors Bad Neighbors. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Good Neighbors Bad Neighbors based in?

Nothing about a region is published by Good Neighbors Bad Neighbors. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.114.56.37:27031.

Which Rust version is Good Neighbors Bad Neighbors on?

Rust network protocol 2634 and build 167398 on Linux is what Good Neighbors Bad Neighbors uses. The protocol must match for you to join; Steam will update your game.

Does Good Neighbors Bad Neighbors stay up, and how reliable is its uptime?

Good Neighbors Bad Neighbors is not online at the moment; the last sighting was 19 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Good Neighbors Bad Neighbors?

Wiping once a month with the force wipe is what Good Neighbors Bad Neighbors does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 20 hours ago the current world was made.

On Good Neighbors Bad Neighbors, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on Good Neighbors Bad Neighbors?

The game's server browser reads the tags Good Neighbors Bad Neighbors publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): Player slots: 80; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Good Neighbors Bad Neighbors appear in?

These themed Rust Data Lab lists carry Good Neighbors Bad Neighbors: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Good Neighbors Bad Neighbors compare with other servers in the rankings?

Good Neighbors Bad Neighbors sits at #15,846 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is Good Neighbors Bad Neighbors right now?

No live signal from Good Neighbors Bad Neighbors right now, which was last seen 19 days ago.

How to join

What is the way to join Good Neighbors Bad Neighbors?

Open the console with F1 in Rust and type client.connect 37.114.56.37:27031. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players Player slots: 80.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.