Rust Data LabData lab · live
Live readings Servers11,624 Players39,995 Populated3,014 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Community · atomic number 10,760, its rank

My Rust Server

Offline 37.135.183.59:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#10,760top 48%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75118:0019:0020:0021:00Wiped Mon 26 Oct, 18:54 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 329
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 329/ 300
  2. 2 Ru Rustoria.co - … 6
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 6/ 250
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 19/ 250
  4. 4 Ru Rustoria.co - … 29
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 29/ 200
  5. 5 Ru Rustoria.co - … 31
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 31/ 200
  6. 6 Ru Rustafied.com … 33
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 33/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server?

A procedural map runs on My Rust Server, generated by the game.

What rules has My Rust Server set, and what settings are in force?

The name of My Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is My Rust Server based in?

Nothing about a region is published by My Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.135.183.59:28015.

What Rust version does My Rust Server currently run?

Rust network protocol 2635 and build 168909 on Windows is what My Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Rust Server stay online?

Right now My Rust Server is offline, with its last appearance 34 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Rust Server wipe, and how often?

My Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 36 hours ago the current world was made.

Tags, lists

How should you read the tags on My Rust Server?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list My Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server appear in?

The Rust Data Lab lists that include My Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does My Rust Server hold among Rust servers?

The seven-day player-hours table has My Rust Server at #10,760, in the top 48% of ranked servers.

How many players does My Rust Server have at the moment?

My Rust Server is offline at the moment; the last sighting was 34 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

Getting on

What steps get you onto My Rust Server?

In Rust, press F1 and enter client.connect 37.135.183.59:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.