Rust Data LabData lab · live
Live readings Servers11,902 Players104,075 Populated4,038 Fresh wipes · 3h426 Sampled every 5 min

Element card · group Community · atomic number 15,144, its rank

ServerName

Offline 37.139.181.184:28015 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,144top 70%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:10 UTC15d ago 1 – running 1
Thu 8 Oct, 09:34 UTC21d ago 1 – 6.4 days 1
Wed 7 Oct, 15:01 UTC22d ago 1 – 0.8 days 1
Tue 6 Oct, 17:53 UTC23d ago 1 – 0.9 days 1
Tue 29 Sep, 14:30 UTC30d ago 1 held half 7.1 days 1
Mon 28 Sep, 12:44 UTC31d ago 1 – 1.1 days 1
Sun 27 Sep, 17:59 UTC32d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 322
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 322/ 375
  2. 2 Ru Rustoria.co - … 436
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 436/ 475
  3. 3 Ru Rusty Moose |E… 964
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 964/ 1,000
  4. 4 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 49/ 100
  5. 5 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480/ 8
  6. 6 Ru Rustoria.co - … 989
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 989/ 1,000

Quick answers

from the figures on this page

Settings and map

What rules has ServerName set, and what settings are in force?

No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

What region hosts ServerName?

No region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.139.181.184:28015.

What Rust version does ServerName currently run?

Rust network protocol 2634 and build 167781 on Windows is what ServerName uses. The protocol must match for you to join; Steam will update your game.

Does ServerName stay up, and how reliable is its uptime?

ServerName is not online at the moment; the last sighting was 14 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe schedule

What is the wiping pattern on ServerName?

With no fixed rhythm, ServerName wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days ago.

On ServerName, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

Which meanings sit behind the tags on ServerName?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list ServerName publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ServerName come up?

The Rust Data Lab lists that include ServerName are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does ServerName hold among Rust servers?

Player hours over the last week put ServerName at #15,144, inside the top 70% of ranked servers.

What does the current player count on ServerName tell you?

No live signal from ServerName right now, which was last seen 14 days 7 hours ago.

Getting on

What is the way to join ServerName?

In Rust, press F1 and enter client.connect 37.139.181.184:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.