Rust Data LabData lab · live
Live readings Servers11,869 Players103,347 Populated3,962 Fresh wipes · 3h552 Sampled every 5 min

Element card · group Modded · atomic number 11,374, its rank

RED PLANET TEST (local)

Offline 37.142.144.119:28015 checked 4d ago

trio moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,374top 51%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 51% of all ranked servers, and #465 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:43 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustSpain.com … 78
    RustSpain.com | EU Trio Mondays EU · trio · weekly · 67 on average 78/ 200
  2. 2 Qs QS『可乐』10.28/5倍… 0
    QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 21 on average 0/ 100
  3. 3 Go GORILA.RU Rand… 34
    GORILA.RU Random Item Jump (Random Item) trio · weekly · 20 on average 34/ 200
  4. 4 Ru 404 RUST SOLO/… 34
    404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 17 on average 34/ 550
  5. 5 Ru 404 RUST SOLO/… 5
    404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 5/ 550
  6. 6 Ru 404 RUST SOLO/… 16
    404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · trio · monthly · 12 on average 16/ 550

Quick answers

from the figures on this page

Settings and map

What rules has RED PLANET TEST (local) set, and what settings are in force?

The name of RED PLANET TEST (local) carries no gather rate. A group can hold 3 players at most (trio). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is RED PLANET TEST (local) based in?

Nothing about a region is published by RED PLANET TEST (local). Rust Data Lab shows a server's stated location, not a verified position of the machine. 37.142.144.119:28015 is the address it uses.

Which Rust version is RED PLANET TEST (local) on?

Rust network protocol 2635 and build 168909 on Windows is what RED PLANET TEST (local) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RED PLANET TEST (local) stay up, and how reliable is its uptime?

Right now RED PLANET TEST (local) is offline, with its last appearance 4 days 4 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipes and resets

What is the wiping pattern on RED PLANET TEST (local)?

The record holds too few of RED PLANET TEST (local)'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 6 hours ago.

How does RED PLANET TEST (local) look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on RED PLANET TEST (local)?

These are the tags RED PLANET TEST (local) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RED PLANET TEST (local) come up?

These themed Rust Data Lab lists carry RED PLANET TEST (local): Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.

Player counts

How does RED PLANET TEST (local) compare with other servers in the rankings?

Player hours over the last week put RED PLANET TEST (local) at #11,374, inside the top 51% of ranked servers. In the trio category it ranks #465.

What does the current player count on RED PLANET TEST (local) tell you?

No live signal from RED PLANET TEST (local) right now, which was last seen 4 days 4 hours ago. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto RED PLANET TEST (local)?

You can connect by pressing F1 in Rust and entering client.connect 37.142.144.119:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts3
Group limit The team limit is 3.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.