Rust Data LabData lab · live
Live readings Servers11,752 Players57,724 Populated3,422 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 13,742, its rank

RED PLANET TEST (local)

Offline 37.142.151.246:28015 checked 6d ago

trio moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,742top 62%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 62% of all ranked servers, and #497 of the trio servers (top 79%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:01 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustSpain.com … 120
    RustSpain.com | EU Trio Mondays EU · trio · weekly · 62 on average 120/ 200
  2. 2 Qs QS『可乐』10.28/5倍… 27
    QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 22 on average 27/ 100
  3. 3 Go GORILA.RU Rand… 6
    GORILA.RU Random Item Jump (Random Item) trio · weekly · 19 on average 6/ 200
  4. 4 Ru 404 RUST SOLO/… 1
    404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · trio · monthly · 15 on average 1/ 550
  5. 5 Ru 404 RUST SOLO/… 2
    404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 2/ 550
  6. 6 Ru 404 RUST SOLO/… 15
    404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 15 on average 15/ 550

Quick answers

from the figures on this page

Server setup

How is RED PLANET TEST (local) configured, and what rules apply?

The name of RED PLANET TEST (local) carries no gather rate. A group can hold 3 players at most (trio). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is RED PLANET TEST (local) based in?

There is no region on record for RED PLANET TEST (local). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 37.142.151.246:28015.

On what Rust version does RED PLANET TEST (local) operate?

On Windows, RED PLANET TEST (local) is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is RED PLANET TEST (local) for staying online?

RED PLANET TEST (local) is not online at the moment; the last sighting was 6 days 5 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on RED PLANET TEST (local)?

RED PLANET TEST (local)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 6 hours ago the current world was made.

What does a typical wipe day on RED PLANET TEST (local) involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on RED PLANET TEST (local)?

The game's server browser reads the tags RED PLANET TEST (local) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts3 (Group limit): Teams cap at 3 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RED PLANET TEST (local) come up?

You will find RED PLANET TEST (local) on the following Rust Data Lab lists: Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.

Population

What position does RED PLANET TEST (local) hold among Rust servers?

Player hours over the last week put RED PLANET TEST (local) at #13,742, inside the top 62% of ranked servers. The trio ranking puts it at #497.

How full is RED PLANET TEST (local) right now?

RED PLANET TEST (local) is offline at the moment; the last sighting was 6 days 5 hours ago. Averaged over the past week: 0 players, peaking at 1.

Connection

What steps get you onto RED PLANET TEST (local)?

You can connect by pressing F1 in Rust and entering client.connect 37.142.151.246:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts3
Group limit Teams cap at 3 players.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.