Rust Data LabData lab · live
Live readings Servers11,694 Players52,148 Populated3,104 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 15,373, its rank

RED PLANET TEST (local)

Offline 37.142.159.21:28015 checked 8d ago

trio moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,373top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:09 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustSpain.com … 30
    RustSpain.com | EU Trio Mondays EU · trio · weekly · 69 on average 30/ 200
  2. 2 Ru 404 RUST SOLO/… 21
    404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 29.10 EU · trio · monthly · 21 on average 21/ 550
  3. 3 Go GORILA.RU Rand… 3
    GORILA.RU Random Item Jump (Random Item) trio · weekly · 21 on average 3/ 200
  4. 4 Qs QS『可乐』10.30/5倍… 17
    QS『可乐』10.30/5倍/养老/三人/萌新礼包 EA · trio · weekly · 21 on average 17/ 100
  5. 5 Ru 404 RUST SOLO/… 4
    404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 18 on average 4/ 550
  6. 6 Ru 404 RUST SOLO/… 0
    404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 0/ 550

Quick answers

from the figures on this page

Settings and map

How is RED PLANET TEST (local) configured, and what rules apply?

No gather rate appears in the name of RED PLANET TEST (local). The group cap is 3 players (trio). Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RED PLANET TEST (local)?

Nothing about a region is published by RED PLANET TEST (local). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.142.159.21:28015 is the address it uses.

Which Rust version is RED PLANET TEST (local) on?

Rust network protocol 2634 and build 167781 on Windows is what RED PLANET TEST (local) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RED PLANET TEST (local) for staying online?

Currently offline, RED PLANET TEST (local) was last seen 8 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 October 2026.

Wipe schedule

What is the wiping pattern on RED PLANET TEST (local)?

RED PLANET TEST (local)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 10 hours ago.

On RED PLANET TEST (local), what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on RED PLANET TEST (local)?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts3 (Group limit): Teams cap at 3 players; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RED PLANET TEST (local) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RED PLANET TEST (local) come up?

These themed Rust Data Lab lists carry RED PLANET TEST (local): Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

Player counts

What position does RED PLANET TEST (local) hold among Rust servers?

The seven-day player-hours table has RED PLANET TEST (local) at #15,373, in the top 69% of ranked servers. Within trio, its rank is #525.

How many players does RED PLANET TEST (local) have at the moment?

RED PLANET TEST (local) is offline at the moment; the last sighting was 8 days 6 hours ago.

How to join

How can you connect to RED PLANET TEST (local)?

You can connect by pressing F1 in Rust and entering client.connect 37.142.159.21:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts3
Group limit Teams cap at 3 players.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.