Rust Data LabData lab · live
Live readings Servers11,755 Players61,286 Populated3,487 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 5,936, its rank

RUST Server

Offline 37.153.157.35:28025 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,936top 27%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0003:0007:0010:0014:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0003:0007:0010:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 11:57 UTC6d ago 2 – running 1
Thu 1 Oct, 18:08 UTC FW26d ago 1 held half 19.7 days 0
Fri 25 Sep, 07:49 UTC32d ago 1 halved by day 5 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 528
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  2. 2 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 32/ 250
  3. 3 Ru Rusty Moose |E… 54
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 54/ 250
  4. 4 Ru Rustoria.co - … 274
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 274/ 325
  5. 5 Ru Rustoria.co - … 109
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 109/ 200
  6. 6 Ru Rustafied.com … 121
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 121/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on RUST Server?

RUST Server runs a procedural map of size 3,500 with seed 2346641398; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RUST Server configured, and what rules apply?

No gather rate appears in the name of RUST Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RUST Server?

Nothing about a region is published by RUST Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.153.157.35:28025.

Which Rust version is RUST Server on?

Rust network protocol 2635 and build 168909 on Windows is what RUST Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RUST Server for staying online?

Currently offline, RUST Server was last seen 30 hours ago. The uptime it reports suggests it restarted roughly 3 days 22 hours ago. It was online for 162 of 168 hours in the last 7 full days, which is 96% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does RUST Server perform?

Server fps averaged 115 over the last 48 hours, with 109 as the lowest. Buildings, deployables and everything else in the world added up to as many as 69,649 entities. The highest memory usage was 2,668 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does RUST Server wipe, and how often?

With no fixed rhythm, RUST Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 11 hours ago.

On RUST Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 20 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Where it appears

What should you understand from the tags RUST Server carries?

The game's server browser reads the tags RUST Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RUST Server appear in?

The Rust Data Lab lists that include RUST Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does RUST Server compare with other servers in the rankings?

Player hours over the last week put RUST Server at #5,936, inside the top 27% of ranked servers.

How full is RUST Server right now?

RUST Server is offline at the moment; the last sighting was 30 hours ago. A seven-day sample gives 0 players on average and 2 at the top.

Connection

How can you connect to RUST Server?

Open the console with F1 in Rust and type client.connect 37.153.157.35:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.