Rust Data LabData lab · live
Live readings Servers11,647 Players32,606 Populated2,787 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 14,552, its rank

sliv staging

Offline 37.153.36.135:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,552top 65%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:14 UTC28d ago 1 – running 1
Fri 25 Sep, 07:33 UTC33d ago 1 held half 5 days 1
Thu 24 Sep, 18:08 UTC34d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 143
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 143/ 250
  2. 2 Ru Rustoria.co - … 122
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 122/ 200
  3. 3 Ru Rusty Moose |E… 13
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 16/ 250
  5. 5 Ru Rustafied.com … 14
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14/ 100
  6. 6 Ru Rustoria.co - … 37
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 37/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on sliv staging?

A procedural map of size 3,250 with seed 1 runs on sliv staging, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has sliv staging set, and what settings are in force?

The name of sliv staging carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts sliv staging?

Nothing about a region is published by sliv staging. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.153.36.135:28015 is the address it uses.

On what Rust version does sliv staging operate?

Rust network protocol 2635 and build 168330 on Windows is what sliv staging uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is sliv staging for staying online?

Currently offline, sliv staging was last seen 5 days 17 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on sliv staging?

No next wipe can be predicted on sliv staging: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 20 hours ago.

What does a typical wipe day on sliv staging involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

How should you read the tags on sliv staging?

The game's server browser reads the tags sliv staging publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168330 (Build): It runs build 168330; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does sliv staging appear in?

You will find sliv staging on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does sliv staging hold among Rust servers?

sliv staging sits at #14,552 for seven-day player hours, placing it in the top 65% of ranked servers.

How many players does sliv staging have at the moment?

No live signal from sliv staging right now, which was last seen 5 days 17 hours ago. Averaged over the past week: 0 players, peaking at 1.

Getting on

How can you connect to sliv staging?

In Rust, press F1 and enter client.connect 37.153.36.135:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168330
Build It runs build 168330.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.