Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Vanilla · atomic number 7,721, its rank

ProjectRust.gg - EU Low Pop

Online EU 37.187.128.16:28015 checked 10m ago

quad monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,721top 35% · #2065 in EU
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 71% in EU, and #423 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ti [EU] TideRust … 106
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  5. 5 Ru RustForNoobs.c… 7
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Quick answers

from the figures on this page

Server setup

What map is in play on ProjectRust.gg - EU Low Pop?

The map on ProjectRust.gg - EU Low Pop is procedural at size 4,250 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: discord.gg/projectrust.

What settings and rules apply on ProjectRust.gg - EU Low Pop?

Nothing in the name of ProjectRust.gg - EU Low Pop gives a gather rate. You get up to 4 players per group (quad). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is off: Valve's VAC.

Server details

What region hosts ProjectRust.gg - EU Low Pop?

ProjectRust.gg - EU Low Pop gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.187.128.16:28015.

Which Rust version is ProjectRust.gg - EU Low Pop on?

Rust network protocol 2635 and build 168909 on Linux is what ProjectRust.gg - EU Low Pop uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ProjectRust.gg - EU Low Pop for staying online?

ProjectRust.gg - EU Low Pop is live as of now. About 16 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does ProjectRust.gg - EU Low Pop hold a steady performance?

In the last 48 hours, it averaged 224 server fps, with a low of 196. The entity count reached 98,475, including buildings, deployables and all other world items. Up to 4,731 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does ProjectRust.gg - EU Low Pop wipe, and how often?

The only wipe on ProjectRust.gg - EU Low Pop is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 6 hours ago. Its tags set out a wipe schedule of once a month.

On ProjectRust.gg - EU Low Pop, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 42 hours after it began.

Lists and tags

How should you read the tags on ProjectRust.gg - EU Low Pop?

The game's server browser reads the tags ProjectRust.gg - EU Low Pop publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ProjectRust.gg - EU Low Pop appear in?

You will find ProjectRust.gg - EU Low Pop on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Player counts

What position does ProjectRust.gg - EU Low Pop hold among Rust servers?

ProjectRust.gg - EU Low Pop is #7,721 on seven-day player hours, #2,065 in Europe, and in the top 35% of all ranked servers. In the quad category it ranks #423.

How full is ProjectRust.gg - EU Low Pop right now?

At the moment ProjectRust.gg - EU Low Pop has 0 of its 150 slots filled. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 14:00 UTC, at 0 players.

Connection

How can you connect to ProjectRust.gg - EU Low Pop?

You can connect by pressing F1 in Rust and entering client.connect 37.187.128.16:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://projectrust.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.