Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Vanilla · atomic number 7,843, its rank

ProjectRust.gg - EU Weekly Small

Online EU 37.187.128.16:28115 checked 8m ago

quad weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,843top 35% · #2077 in EU
Last wipe6d agoweekly schedule
Next wipe14hThu 29 Oct, 17:30 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 71% in EU, and #428 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:30 UTC, in 14h. Every Thursday at 17:30 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 14hThu 29 Oct, 17:30 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 17:30 UTC
  4. 21d 14hThu 19 Nov, 17:30 UTC
  5. 28d 14hThu 26 Nov, 17:30 UTC
  6. 35d 15hThu 3 Dec, 19:00 UTCFW
  7. 42d 14hThu 10 Dec, 17:30 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:30 UTC6d ago 1 – running 0
Thu 15 Oct, 17:32 UTC13d ago 1 halved by day 1 7 days 0
Thu 8 Oct, 17:32 UTC20d ago 1 halved by day 1 7 days 0
Thu 1 Oct, 17:31 UTC FW27d ago 1 halved by day 1 7 days 1
Thu 24 Sep, 17:30 UTC34d ago 0 – 7 days 0
Thu 17 Sep, 17:30 UTC41d ago 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ic ⦿ ICEFUSE Vani… 0
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  3. 3 Lo [HUN] LOSTPARA… 0
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  4. 4 Ru RustForNoobs.c… 1
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  5. 5 Wa WARBANDITS.GG … 0
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  6. 6 Wa WARBANDITS.GG … 66
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 211 on average 66/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on ProjectRust.gg - EU Weekly Small?

The map on ProjectRust.gg - EU Weekly Small is procedural at size 3,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: discord.gg/projectrust.

What settings and rules apply on ProjectRust.gg - EU Weekly Small?

No gather rate appears in the name of ProjectRust.gg - EU Weekly Small. You get up to 4 players per group (quad). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

In what location does ProjectRust.gg - EU Weekly Small sit?

ProjectRust.gg - EU Weekly Small gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.187.128.16:28115.

Which Rust version is ProjectRust.gg - EU Weekly Small on?

On Linux, ProjectRust.gg - EU Weekly Small is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ProjectRust.gg - EU Weekly Small stay up, and how reliable is its uptime?

Right now, ProjectRust.gg - EU Weekly Small is reachable. The uptime it reports suggests it restarted roughly 20 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is ProjectRust.gg - EU Weekly Small known for smooth running?

In the last 48 hours, it averaged 233 server fps, with a low of 221. The entity count reached 65,080, including buildings, deployables and all other world items. The highest memory usage was 3,078 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does ProjectRust.gg - EU Weekly Small wipe, and how often?

Wipes on ProjectRust.gg - EU Weekly Small follow this rhythm: every Thursday at 17:30 UTC. On Thursday 29 October at 17:30 UTC the next wipe falls due. 6 days 9 hours ago the current world was made. The tags state that wipes happen weekly.

On ProjectRust.gg - EU Weekly Small, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags ProjectRust.gg - EU Weekly Small carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe: that is the tag list ProjectRust.gg - EU Weekly Small publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ProjectRust.gg - EU Weekly Small come up?

These themed Rust Data Lab lists carry ProjectRust.gg - EU Weekly Small: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

What position does ProjectRust.gg - EU Weekly Small hold among Rust servers?

Player hours for the past seven days give ProjectRust.gg - EU Weekly Small #7,843, #2,077 in Europe, and a place in the top 35% of ranked servers. The quad ranking puts it at #428.

How many players does ProjectRust.gg - EU Weekly Small have at the moment?

Of 100 slots, 0 are taken on ProjectRust.gg - EU Weekly Small right now. Averaged over the past week: 0 players, peaking at 2.

How to join

How can you connect to ProjectRust.gg - EU Weekly Small?

You can connect by pressing F1 in Rust and entering client.connect 37.187.128.16:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://projectrust.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.