Rust Data LabData lab · live
Live readings Servers11,722 Players62,389 Populated3,280 Fresh wipes · 3h180 Sampled every 5 min

Element card · group PvE · atomic number 2,407, its rank

Siberia [PVE] classic vanilla

Online 37.195.106.65:35531 checked 12m ago

monthly wipes vanillaoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average2peak 7
Rank · atomic number#2,407top 11%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246801:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW28d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 65
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 65/ 200
  2. 2 Ru [EU] RustEZ Pu… 17
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 17/ 200
  3. 3 Ru [US] RustEZ Pu… 46
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 46/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 5
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 5/ 200
  5. 5 Sk [PvE] Skyline … 23
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 23/ 150
  6. 6 Jp JP RustPvE ko… 4
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 4/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Siberia [PVE] classic vanilla?

A procedural map of size 4,250 with seed 1289664813 runs on Siberia [PVE] classic vanilla, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Siberia [PVE] classic vanilla?

The name of Siberia [PVE] classic vanilla carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Siberia [PVE] classic vanilla based in?

Nothing about a region is published by Siberia [PVE] classic vanilla. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 37.195.106.65:35531.

On what Rust version does Siberia [PVE] classic vanilla operate?

Rust network protocol 2635 and build 168909 on Windows is what Siberia [PVE] classic vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Siberia [PVE] classic vanilla stay up, and how reliable is its uptime?

Siberia [PVE] classic vanilla is live as of now. According to the uptime it reports, the last restart was about 19 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Siberia [PVE] classic vanilla hold a steady performance?

Server fps averaged 143 over the last 48 hours, with 87 as the lowest. The entity count reached 114,696, including buildings, deployables and all other world items. Memory use peaked at 3,829 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Siberia [PVE] classic vanilla wipe, and how often?

Once a month is all Siberia [PVE] classic vanilla wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 28 days 5 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does Siberia [PVE] classic vanilla look on the day of a wipe?

Recent wipes on average reached 10 players at their busiest. 40 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Siberia [PVE] classic vanilla?

The game's server browser reads the tags Siberia [PVE] classic vanilla publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod). The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Siberia [PVE] classic vanilla appear in?

The Rust Data Lab lists that include Siberia [PVE] classic vanilla are: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does Siberia [PVE] classic vanilla compare with other servers in the rankings?

The seven-day player-hours table has Siberia [PVE] classic vanilla at #2,407, in the top 11% of ranked servers.

What does the current player count on Siberia [PVE] classic vanilla tell you?

Of 50 slots, 0 are taken on Siberia [PVE] classic vanilla right now. Averaged over the past week: 2 players, peaking at 7. Over 48 hours, the highest average fell at 10:00 UTC, at 5 players.

How to join

How can you connect to Siberia [PVE] classic vanilla?

In Rust, press F1 and enter client.connect 37.195.106.65:35531. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://siberia-pve.ru.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.