Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 16,349, its rank

My Radmin Server

Offline 37.204.144.232:28015 checked 33d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,349top 71%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 13:10 UTC33d ago 0 – running 0
Wed 23 Sep, 20:15 UTC35d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 484
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  2. 2 Ru Rustoria.co - … 299
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 83
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83/ 150
  6. 6 Ru Rustoria.co - … 107
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on My Radmin Server?

Generated by the game, the map on My Radmin Server is procedural.

What settings and rules apply on My Radmin Server?

The name of My Radmin Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

In what location does My Radmin Server sit?

No region is published by My Radmin Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 37.204.144.232:28015.

Which Rust version is My Radmin Server on?

On Windows, My Radmin Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

Does My Radmin Server stay up, and how reliable is its uptime?

Currently offline, My Radmin Server was last seen 33 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipe days

What is the wiping pattern on My Radmin Server?

My Radmin Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 33 days 8 hours ago the current world was made.

How does My Radmin Server look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags My Radmin Server carries?

These are the tags My Radmin Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Radmin Server appear in?

These themed Rust Data Lab lists carry My Radmin Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Radmin Server compare with other servers in the rankings?

My Radmin Server sits at #16,349 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does My Radmin Server have at the moment?

My Radmin Server is offline at the moment; the last sighting was 33 days 8 hours ago.

How to join

How can you connect to My Radmin Server?

Open the console with F1 in Rust and type client.connect 37.204.144.232:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.