Rust Data LabData lab · live
Live readings Servers11,805 Players79,944 Populated3,786 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 14,529, its rank

GFTS#1

Offline 37.212.9.181:28015 checked 29d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak –
Rank · atomic number#14,529top 61%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 596
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 596/ 675
  2. 2 Ru Rustoria.co - … 379
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 379/ 525
  3. 3 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 37/ 250
  5. 5 Ru Rustafied.com … 133
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 133/ 200
  6. 6 Ru Rustoria.co - … 153
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 153/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on GFTS#1?

Generated by the game, the map on GFTS#1 is procedural.

What rules has GFTS#1 set, and what settings are in force?

No gather rate appears in the name of GFTS#1. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

What region hosts GFTS#1?

No region is published by GFTS#1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.212.9.181:28015 is the address it uses.

What Rust version does GFTS#1 currently run?

On Windows, GFTS#1 is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does GFTS#1 stay online?

Currently offline, GFTS#1 was last seen 29 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Wipes and resets

When does GFTS#1 wipe, and how often?

The record holds too few of GFTS#1's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 29 days 6 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on GFTS#1?

gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): Player slots: 3; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list GFTS#1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does GFTS#1 come up?

The Rust Data Lab lists that include GFTS#1 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does GFTS#1 place?

The seven-day player-hours table has GFTS#1 at #14,529, in the top 61% of ranked servers.

How full is GFTS#1 right now?

The last recorded sighting of GFTS#1 was 29 days 5 hours ago, and it is offline now.

How to join

How can you connect to GFTS#1?

Open the console with F1 in Rust and type client.connect 37.212.9.181:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players Player slots: 3.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.