Element card · group Community · atomic number 13,283, its rank
nameserver
Offline 37.214.27.4:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
A procedural map runs on nameserver, generated by the game.
What rules has nameserver set, and what settings are in force?
No gather rate appears in the name of nameserver. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server facts
Which location is nameserver based in?
Nothing about a region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.214.27.4:28015 is the address it uses.
Which Rust version is nameserver on?
On Windows, nameserver is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is nameserver for staying online?
Currently offline, nameserver was last seen 38 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on nameserver?
nameserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 days 20 hours ago.
Lists and tags
What should you understand from the tags nameserver carries?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does nameserver place?
The seven-day player-hours table has nameserver at #13,283, in the top – of ranked servers.
How many players does nameserver have at the moment?
The last recorded sighting of nameserver was 38 days 20 hours ago, and it is offline now.
Getting on
What is the way to join nameserver?
You can connect by pressing F1 in Rust and entering client.connect 37.214.27.4:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.