Rust Data LabData lab · live
Live readings Servers11,755 Players63,128 Populated3,519 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 11,588, its rank

AkiroRust

Offline 37.214.5.88:28015 checked 14d ago

Join the experiment
Atomic mass · players now 2/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#11,588top 54%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:13 UTC15d ago 2 – running 2
Sun 11 Oct, 20:03 UTC16d ago 2 – 0.8 days 1
Sat 10 Oct, 17:40 UTC17d ago 2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 551
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 551/ 625
  2. 2 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 33/ 250
  3. 3 Ru Rusty Moose |E… 57
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 57/ 250
  4. 4 Ru Rustoria.co - … 289
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 289/ 325
  5. 5 Ru Rustoria.co - … 112
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 112/ 200
  6. 6 Ru Rustafied.com … 120
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 120/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on AkiroRust?

A procedural map runs on AkiroRust, generated by the game.

What settings and rules apply on AkiroRust?

No gather rate appears in the name of AkiroRust. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts AkiroRust?

No region is published by AkiroRust. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.214.5.88:28015.

What Rust version does AkiroRust currently run?

On Windows, AkiroRust is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is AkiroRust for staying online?

Right now AkiroRust is offline, with its last appearance 14 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does AkiroRust wipe, and how often?

With no fixed rhythm, AkiroRust wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 6 hours ago the current world was made.

On AkiroRust, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on AkiroRust?

The game's server browser reads the tags AkiroRust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does AkiroRust appear in?

These themed Rust Data Lab lists carry AkiroRust: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does AkiroRust place?

AkiroRust sits at #11,588 for seven-day player hours, placing it in the top 54% of ranked servers.

How many players does AkiroRust have at the moment?

AkiroRust is offline at the moment; the last sighting was 14 days 2 hours ago.

How to join

What steps get you onto AkiroRust?

You can connect by pressing F1 in Rust and entering client.connect 37.214.5.88:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.