Rust Data LabData lab · live
Live readings Servers11,733 Players61,573 Populated3,391 Fresh wipes · 3h185 Sampled every 5 min

Element card · group Community · atomic number 13,965, its rank

pupok

Offline 37.215.14.176:28015 checked 16d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,965top 64%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:50 UTC17d ago 1 – running 0
Sun 11 Oct, 23:15 UTC17d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 453
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 453/ 475
  2. 2 Ru Rustoria.co - … 376
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 376/ 375
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 149
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 149/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on pupok?

A procedural map runs on pupok, generated by the game.

What rules has pupok set, and what settings are in force?

Nothing in the name of pupok gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is pupok based in?

No region is published by pupok. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.215.14.176:28015.

On what Rust version does pupok operate?

On Windows, pupok is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is pupok for staying online?

Right now pupok is offline, with its last appearance 16 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe schedule

When does pupok wipe, and how often?

Too few wipes are on record for pupok to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days ago.

On pupok, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on pupok?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list pupok publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does pupok appear in?

You will find pupok on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does pupok compare with other servers in the rankings?

Player hours over the last week put pupok at #13,965, inside the top 64% of ranked servers.

How full is pupok right now?

The last recorded sighting of pupok was 16 days 23 hours ago, and it is offline now.

Connection

What steps get you onto pupok?

In Rust, press F1 and enter client.connect 37.215.14.176:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build It runs build 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.