Rust Data LabData lab · live
Live readings Servers11,663 Players44,427 Populated2,902 Fresh wipes · 3h99 Sampled every 5 min

Element card · group Community · atomic number 15,993, its rank

nameserver

Offline 37.215.34.189:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,993top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:41 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 47
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 47/ 250
  2. 2 Ru Rustoria.co - … 78
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 78/ 200
  3. 3 Ru Rusty Moose |E… 236
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 236/ 250
  4. 4 Ru Rustafied.com … 9
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9/ 100
  5. 5 Ru Rustoria.co - … 289
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 289/ 325
  6. 6 Ru Rustoria.co - … 265
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 265/ 275

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What rules has nameserver set, and what settings are in force?

Nothing in the name of nameserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is nameserver based in?

There is no region on record for nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 37.215.34.189:28015.

Which Rust version is nameserver on?

On Windows, nameserver is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is nameserver for staying online?

Currently offline, nameserver was last seen 26 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipe days

What is the wiping pattern on nameserver?

nameserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.

How does nameserver look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on nameserver?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does nameserver hold among Rust servers?

Player hours over the last week put nameserver at #15,993, inside the top 70% of ranked servers.

What does the current player count on nameserver tell you?

The last recorded sighting of nameserver was 26 days 18 hours ago, and it is offline now.

How to join

What is the way to join nameserver?

In Rust, press F1 and enter client.connect 37.215.34.189:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.