Rust Data LabData lab · live
Live readings Servers11,652 Players47,233 Populated3,140 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 15,949, its rank

KL TEST 5x - do not join

Offline 37.228.252.103:28415 checked 23d ago

5x duo moddedcarbon
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,949top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 71% of all ranked servers, and #379 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:43 UTC23d ago 0 – running 0
Thu 1 Oct, 20:55 UTC FW27d ago 0 – 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  5. 5 Do DOPERUST.COM –… 4
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  6. 6 Us US Vex.gg 5x S… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on KL TEST 5x - do not join?

Generated by the game, the map on KL TEST 5x - do not join is procedural.

How is KL TEST 5x - do not join configured, and what rules apply?

According to its name, KL TEST 5x - do not join runs 5x gather. You get up to 2 players per group (duo). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts KL TEST 5x - do not join?

No region is published by KL TEST 5x - do not join. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 37.228.252.103:28415.

Which Rust version is KL TEST 5x - do not join on?

On Windows, KL TEST 5x - do not join is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is KL TEST 5x - do not join for staying online?

Right now KL TEST 5x - do not join is offline, with its last appearance 23 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on KL TEST 5x - do not join?

The record holds too few of KL TEST 5x - do not join's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 10 hours ago.

How does KL TEST 5x - do not join look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags KL TEST 5x - do not join carries?

These are the tags KL TEST 5x - do not join makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts2 (Group limit): No team may exceed 2; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does KL TEST 5x - do not join appear in?

You will find KL TEST 5x - do not join on the following Rust Data Lab lists: 5x Rust servers, measured live, Duo Rust servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Gather rate: 5x.

Population

How does KL TEST 5x - do not join compare with other servers in the rankings?

The seven-day player-hours table has KL TEST 5x - do not join at #15,949, in the top 71% of ranked servers. The duo ranking puts it at #379.

How many players does KL TEST 5x - do not join have at the moment?

No live signal from KL TEST 5x - do not join right now, which was last seen 23 days 1 hours ago.

Connection

What steps get you onto KL TEST 5x - do not join?

Open the console with F1 in Rust and type client.connect 37.228.252.103:28415. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts2,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts2
Group limit No team may exceed 2.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.