Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Vanilla · atomic number 2,120, its rank

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST

Online EU 37.230.137.223:27032 checked 33m ago

biweekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 300 0% full Room to join
7-day average2peak 9
Rank · atomic number#2,120top 10% · #821 in EU
Last wipe13d agobiweekly schedule
Next wipe10hFri 30 Oct, 11:10 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 11:10 UTC, in 10h. Its biweekly schedule tag · low confidence

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 10hFri 30 Oct, 11:10 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hFri 13 Nov, 11:10 UTC
  4. 28d 10hFri 27 Nov, 11:10 UTC
  5. 34d 17hThu 3 Dec, 19:00 UTCFW
  6. 42d 10hFri 11 Dec, 11:10 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:10 UTC13d ago 6 – running 0
Sat 3 Oct, 14:36 UTC26d ago 4 held half 12.9 days 2
Sat 3 Oct, 06:44 UTC26d ago 3 – 0.3 days 0
Thu 1 Oct, 19:58 UTC FW28d ago 3 – 1.4 days 0
Fri 18 Sep, 12:23 UTC41d ago 2 held half 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 362
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 362/ 425
  2. 2 Ru Rustafied.com … 273
    Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 138 on average 273/ 750
  3. 3 Ru Rusty Moose |E… 328
    Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 61 on average 328/ 375
  4. 4 Ru Rustoria.co - … 210
    Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 42 on average 210/ 250
  5. 5 Ru Rustopia.gg - … 228
    Rustopia.gg - EU Medium EU · groups of 12+ · biweekly · 39 on average 228/ 275
  6. 6 Ru Rustafied.com … 98
    Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 24 on average 98/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

Nothing in the name of МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST gives a gather rate. You get up to 100 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

Which location is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST based in?

With its EU tag, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.230.137.223:27032.

What Rust version does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST currently run?

Rust network protocol 2635 and build 168909 on Linux is what МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST for staying online?

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is live as of now. About 20 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST known for smooth running?

The last 48 hours show an average of 112 server fps and a minimum of 80. The entity count reached 124,959, including buildings, deployables and all other world items. Up to 4,027 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST wipe, and how often?

Its tag guides the prediction, since МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST's record holds too few wipes to confirm a schedule. On Friday 30 October at 11:10 UTC the next wipe falls due. 13 days 13 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST involve?

At their busiest, recent wipes averaged 4 players. Peak numbers on the latest wipe came 29 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

Which meanings sit behind the tags on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): Player slots: 300; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): The server browser files it under Europe: that is the tag list МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST come up?

The Rust Data Lab lists that include МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST hold among Rust servers?

Player hours for the past seven days give МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST #2,120, #821 in Europe, and a place in the top 10% of ranked servers.

How full is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST right now?

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST currently shows 0 players across 300 slots. The week's figures average 2 players and top out at 9. Peak time in the past 48 hours: 21:00 UTC, when the average was 2 players.

How to join

What is the way to join МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

Open the console with F1 in Rust and type client.connect 37.230.137.223:27032. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts100,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players Player slots: 300.
ts100
Group limit No team may exceed 100.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.