Rust Data LabData lab · live
Live readings Servers11,768 Players69,537 Populated3,438 Fresh wipes · 3h214 Sampled every 5 min

Element card · group Modded · atomic number 2,781, its rank

#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10

Online EU 37.230.210.93:20610 checked 9m ago

1e+06x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 7
Rank · atomic number#2,781top 12% · #1054 in EU
Last wipe12h agoweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246800:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 11:09 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 11:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 2.5

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hThu 12 Nov, 11:09 UTC
  3. 20d 11hThu 19 Nov, 11:09 UTC
  4. 27d 11hThu 26 Nov, 11:09 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW
  6. 41d 11hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:09 UTC12h ago – – running 3
Thu 22 Oct, 11:10 UTC7d ago 7 – – 0
Thu 15 Oct, 11:10 UTC14d ago 4 held half 7 days 1
Thu 8 Oct, 19:35 UTC21d ago 6 halved by day 1 6.6 days 0
Fri 2 Oct, 08:48 UTC27d ago 5 held half 6.4 days 0
Thu 1 Oct, 11:09 UTC28d ago 3 – 0.9 days 1
Thu 24 Sep, 11:09 UTC35d ago 3 held half 7 days 0
Thu 17 Sep, 11:10 UTC42d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Me MelonRust.ru #… 38
    MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 106 on average 38/ 300
  2. 2 Tm TMKBUD X100000… 8
    TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS EU · groups of 99+ · 1e+06x · weekly · 27 on average 8/ 200
  3. 3 Ra RAVE RUST • X1… 4
    RAVE RUST • X1000000 | PVP | BF | FUN| FPS+ | CLANS | NOLIMIT EU · groups of 16+ · 1e+06x · weekly · 6 on average 4/ 150
  4. 4 Sl [EU] SLAYERS.G… 2
    [EU] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT EU · groups of 12+ · 1e+06x · weekly · 2 on average 2/ 100
  5. 5 Ba BAIDEN RUST X1… 7
    BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO EU · groups of 100+ · 1e+09x · weekly · 37 on average 7/ 200
  6. 6 Ic ICE RUST #1 - … 14
    ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 32 on average 14/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10?

The map on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 is procedural at size 3,500 with seed 1282240169, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10?

The name says it: gather runs at 1e+06x on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10. Groups top out at 50 players. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10?

The EU tag is how #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.230.210.93:20610.

Which Rust version is #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 on?

Rust network protocol 2635 and build 168909 on Linux is what #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 for staying online?

At the moment, #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 is online. The uptime it reports suggests it restarted roughly 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 hold a steady performance?

Server fps averaged 57 over the last 48 hours, with 1 as the lowest. The maximum entity count was 72,466, covering buildings, deployables and all else in the world. The highest memory usage was 4,551 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10, and at what time?

The wipe rhythm for #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 is every Thursday at 11:09 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 12 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 involve?

At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 44 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 2.5 when it didn't hold.

Lists and tags

How should you read the tags on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10?

gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Player slots: 200; ts50 (Group limit): Teams cap at 50 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe: that is the tag list #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 appear in?

The Rust Data Lab lists that include #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 are: Rust gather rate: more than 10x, EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live and Battlefield servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Population

Against other Rust servers, where does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 place?

Seven-day player hours place #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 at #2,781 overall, #1,054 in Europe and in the top 12% of ranked servers.

What does the current player count on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 tell you?

#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10 currently shows 0 players across 200 slots. Averaged over the past week: 1 players, peaking at 7. Over 48 hours, the highest average fell at 19:00 UTC, at 5 players.

Connection

What is the way to join #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP29.10?

Open the console with F1 in Rust and type client.connect 37.230.210.93:20610. The Launch Rust button on this page does the same job through Steam. For more, visit https://darkness-rust.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^d,^i,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Player slots: 200.
ts50
Group limit Teams cap at 50 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^d
Combat training Practise aim and PvP while the loot comes to you.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.