Rust Data LabData lab · live
Live readings Servers11,659 Players33,003 Populated2,823 Fresh wipes · 3h78 Sampled every 5 min

Element card · group Modded · atomic number 5,670, its rank

Rust - Legion

Online 37.230.228.188:28027 checked 13m ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,670top 25%
Last wipe5d agoweekly schedule
Next wipe1d 4hFri 30 Oct, 08:59 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:59 UTC, in 1d 4h. Its weekly schedule tag · low confidence

usual gap1.4 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 1d 4hFri 30 Oct, 08:59 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 8d 4hFri 6 Nov, 08:59 UTC
  4. 15d 4hFri 13 Nov, 08:59 UTC
  5. 22d 4hFri 20 Nov, 08:59 UTC
  6. 29d 4hFri 27 Nov, 08:59 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 36d 4hFri 4 Dec, 08:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:59 UTC5d ago 4 – running 0
Fri 16 Oct, 08:58 UTC12d ago 7 halved by day 3 7 days 1
Thu 1 Oct, 23:34 UTC FW27d ago 2 held half 14.4 days 0
Thu 1 Oct, 15:18 UTC27d ago 2 – 0.3 days 0
Thu 17 Sep, 18:38 UTC41d ago 2 halved by day 3 13.9 days 0
Thu 17 Sep, 10:54 UTC41d ago 2 – 0.3 days 0
Wed 16 Sep, 02:16 UTC43d ago 2 – 1.4 days 0
Tue 15 Sep, 12:31 UTC43d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 131
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  2. 2 Re RETRO RUST #1 … 41
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 41/ 225
  3. 3 Ru RustSpain.com … 1
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1/ 200
  4. 4 Wi [NA] Willjum's… 13
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 13/ 100
  5. 5 Wi [EU] Willjum's… 3
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 3/ 175
  6. 6 Qs QS『芬达』100000倍/… 29
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average 29/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Rust - Legion?

Rust - Legion runs a procedural map of size 4,000 with seed 1036505498; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust - Legion set, and what settings are in force?

The name of Rust - Legion carries no gather rate. You get up to 150 players per group. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Rust - Legion?

No region is published by Rust - Legion. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.230.228.188:28027.

Which Rust version is Rust - Legion on?

On Linux, Rust - Legion is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust - Legion stay up, and how reliable is its uptime?

Right now, Rust - Legion is reachable. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Rust - Legion perform?

The last 48 hours show an average of 84 server fps and a minimum of 32. The entity count reached 93,772, including buildings, deployables and all other world items. The highest memory usage was 3,001 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on Rust - Legion?

Its tag guides the prediction, since Rust - Legion's record holds too few wipes to confirm a schedule. Due next on Friday 30 October at 08:59 UTC is its wipe. The world it is running now dates from 5 days 19 hours ago. Its tags carry a weekly wipe schedule.

How does Rust - Legion look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 33% of its recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

How should you read the tags on Rust - Legion?

These are the tags Rust - Legion makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 is the slot count; ts150 (Group limit): No team may exceed 150; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust - Legion come up?

These themed Rust Data Lab lists carry Rust - Legion: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Rust - Legion place?

Rust - Legion sits at #5,670 for seven-day player hours, placing it in the top 25% of ranked servers.

How full is Rust - Legion right now?

At the moment Rust - Legion has 0 of its 150 slots filled. Averaged over the past week: 0 players, peaking at 4. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

Getting on

How can you connect to Rust - Legion?

You can connect by pressing F1 in Rust and entering client.connect 37.230.228.188:28027, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rust-legion.gamestores.app/.

Server tags

what each one means

Published as mp150,ptrak,jp0,$r?,v2635,^w,gmvanilla,cs168909,ts150,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players 150 is the slot count.
ts150
Group limit No team may exceed 150.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.