Rust Data LabData lab · live
Live readings Servers11,834 Players79,225 Populated3,875 Fresh wipes · 3h156 Sampled every 5 min

Element card · group Modded · atomic number 16,330, its rank

TEST_X1000

Offline 37.26.136.61:28035 checked 26d ago

1000x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,330top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:29 UTC26d ago 0 – running 0
Fri 18 Sep, 09:20 UTC39d ago 1 held half 13.3 days 0
Thu 17 Sep, 19:07 UTC40d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Af AFTER WORK | x… 6
    AFTER WORK | x1000 groups of 8+ · 1000x · weekly · 5 on average 6/ 50
  2. 2 Pa PARADISE RUST … 3
    PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ] groups of 36+ · 1000x · 4 on average 3/ 250
  3. 3 Th The Darkest Va… 4
    The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES groups of 8+ · 1000x · 2 on average 4/ 50
  4. 4 Wo [US] World War… 2
    [US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average 2/ 100
  5. 5 De Demonic Rust |… 1
    Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ groups of 50+ · 1000x · 2 on average 1/ 90
  6. 6 Ba [DE] Battleare… 0
    [DE] Battlearena x1000 #Kit #Zombies and more ... groups of 8+ · 1000x · 1 on average 0/ 16

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST_X1000?

The map on TEST_X1000 is procedural, made by the game.

What settings and rules apply on TEST_X1000?

According to its name, TEST_X1000 runs 1000x gather. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts TEST_X1000?

No region is published by TEST_X1000. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.26.136.61:28035.

Which Rust version is TEST_X1000 on?

Rust network protocol 2633 and build 165217 on Windows is what TEST_X1000 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TEST_X1000 stay online?

Right now TEST_X1000 is offline, with its last appearance 26 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does TEST_X1000 wipe, and how often?

With no fixed rhythm, TEST_X1000 wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 4 hours ago.

How does TEST_X1000 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

Which meanings sit behind the tags on TEST_X1000?

These are the tags TEST_X1000 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TEST_X1000 appear in?

You will find TEST_X1000 on the following Rust Data Lab lists: Rust gather rate: more than 10x and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Population

How does TEST_X1000 compare with other servers in the rankings?

The seven-day player-hours table has TEST_X1000 at #16,330, in the top 69% of ranked servers.

How full is TEST_X1000 right now?

No live signal from TEST_X1000 right now, which was last seen 26 days 4 hours ago.

Getting on

What steps get you onto TEST_X1000?

Open the console with F1 in Rust and type client.connect 37.26.136.61:28035. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.