Rust Data LabData lab · live
Live readings Servers11,699 Players65,959 Populated3,548 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Modded · atomic number 4,423, its rank

Moldova_X1000

Online EU 37.26.136.61:28055 checked 13m ago

1000x biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,423top 20% · #1567 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 5hThu 29 Oct, 16:57 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:57 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 1d 5hThu 29 Oct, 16:57 UTC
  2. 8d 7hThu 5 Nov, 19:00 UTCFW
  3. 15d 5hThu 12 Nov, 16:57 UTC
  4. 29d 5hThu 26 Nov, 16:57 UTC
  5. 36d 7hThu 3 Dec, 19:00 UTCFW
  6. 43d 5hThu 10 Dec, 16:57 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:57 UTC12d ago 5 – running 0
Thu 1 Oct, 18:22 UTC FW26d ago 3 held half 13.9 days 0
Fri 18 Sep, 10:42 UTC40d ago 4 halved by day 5 13.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Moldova_X1000?

A procedural map of size 4,500 with seed 1337 runs on Moldova_X1000, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Moldova_X1000.

How is Moldova_X1000 configured, and what rules apply?

Moldova_X1000 carries a 1000x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does Moldova_X1000 sit?

Moldova_X1000 gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.26.136.61:28055.

Which Rust version is Moldova_X1000 on?

On Windows, Moldova_X1000 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Moldova_X1000 stay up, and how reliable is its uptime?

Moldova_X1000 is live as of now. About 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Moldova_X1000 hold a steady performance?

The last 48 hours show an average of 34 server fps and a minimum of 6. Buildings, deployables and everything else in the world added up to as many as 64,287 entities. Up to 3,108 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Moldova_X1000, and at what time?

The prediction for Moldova_X1000 follows its tag, as too few wipes are on record to confirm the schedule. Due next on Thursday 29 October at 16:57 UTC is its wipe. Counting back, the current world began 12 days 18 hours ago. A two-weekly wipe schedule is published in its tags.

How does Moldova_X1000 look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. 23 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on Moldova_X1000?

These are the tags Moldova_X1000 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Moldova_X1000 come up?

You will find Moldova_X1000 on the following Rust Data Lab lists: Rust gather rate: more than 10x, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Player counts

Against other Rust servers, where does Moldova_X1000 place?

Moldova_X1000 is #4,423 on seven-day player hours, #1,567 in Europe, and in the top 20% of all ranked servers.

How full is Moldova_X1000 right now?

Of 50 slots, 0 are taken on Moldova_X1000 right now. A seven-day sample gives 0 players on average and 4 at the top. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

How to join

What is the way to join Moldova_X1000?

In Rust, press F1 and enter client.connect 37.26.136.61:28055. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.