Rust Data LabData lab · live
Live readings Servers11,858 Players85,113 Populated3,958 Fresh wipes · 3h170 Sampled every 5 min

Element card · group Community · atomic number 11,394, its rank

nameserver

Offline 37.29.40.17:28015 checked 24d ago

Join the experiment
Atomic mass · players now 3/ 15 20% full Room to join
7-day average0peak –
Rank · atomic number#11,394top 50%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 725
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 725/ 825
  2. 2 Ru Rustoria.co - … 52
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 52/ 250
  3. 3 Ru Rusty Moose |E… 106
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 106/ 250
  4. 4 Ru Rustoria.co - … 415
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 415/ 500
  5. 5 Ru Rustoria.co - … 226
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 226/ 300
  6. 6 Ru Rustafied.com … 186
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 186/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What rules has nameserver set, and what settings are in force?

Nothing in the name of nameserver gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is nameserver based in?

Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.29.40.17:28015.

What Rust version does nameserver currently run?

On Windows, nameserver is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is nameserver for staying online?

Currently offline, nameserver was last seen 24 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on nameserver, and at what time?

nameserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 14 hours ago.

On nameserver, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 34 hours after it began.

Lists and tags

Which meanings sit behind the tags on nameserver?

gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list nameserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does nameserver place?

The seven-day player-hours table has nameserver at #11,394, in the top 50% of ranked servers.

What does the current player count on nameserver tell you?

nameserver is offline at the moment; the last sighting was 24 days 3 hours ago.

How to join

What steps get you onto nameserver?

You can connect by pressing F1 in Rust and entering client.connect 37.29.40.17:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players Player slots: 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.