Rust Data LabData lab · live
Live readings Servers11,684 Players38,205 Populated2,919 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Community · atomic number 12,217, its rank

nameserver

Offline 37.29.40.21:28015 checked 23d ago

Join the experiment
Atomic mass · players now 2/ 15 13% full Room to join
7-day average0peak –
Rank · atomic number#12,217top 54%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 168
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 168/ 250
  2. 2 Ru Rustoria.co - … 121
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 121/ 200
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15/ 250
  5. 5 Ru Rustafied.com … 17
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 17/ 100
  6. 6 Ru Rustoria.co - … 25
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

How is nameserver configured, and what rules apply?

No gather rate appears in the name of nameserver. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is nameserver based in?

There is no region on record for nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.29.40.21:28015 is the address it uses.

Which Rust version is nameserver on?

Rust network protocol 2634 and build 166494 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is nameserver for staying online?

Currently offline, nameserver was last seen 23 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on nameserver?

The record holds too few of nameserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 20 hours ago.

On nameserver, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 11 hours after it began.

Lists and tags

Which meanings sit behind the tags on nameserver?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list nameserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does nameserver place?

Player hours over the last week put nameserver at #12,217, inside the top 54% of ranked servers.

How full is nameserver right now?

The last recorded sighting of nameserver was 23 days 13 hours ago, and it is offline now.

Connection

How can you connect to nameserver?

In Rust, press F1 and enter client.connect 37.29.40.21:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.