Rust Data LabData lab · live
Live readings Servers11,874 Players87,370 Populated3,991 Fresh wipes · 3h170 Sampled every 5 min

Element card · group Community · atomic number 12,167, its rank

nameserver

Offline 37.29.40.8:28015 checked 20d ago

Join the experiment
Atomic mass · players now 2/ 15 13% full Room to join
7-day average0peak –
Rank · atomic number#12,167top 54%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep5 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 0 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 769
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 769/ 825
  2. 2 Ru Rustoria.co - … 48
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 48/ 250
  3. 3 Ru Rusty Moose |E… 110
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 110/ 250
  4. 4 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 418/ 500
  5. 5 Ru Rustoria.co - … 242
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 242/ 300
  6. 6 Ru Rustafied.com … 184
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 184/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What settings and rules apply on nameserver?

The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does nameserver sit?

No region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 37.29.40.8:28015.

On what Rust version does nameserver operate?

Rust network protocol 2634 and build 166494 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.

How reliably does nameserver stay online?

Right now nameserver is offline, with its last appearance 20 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does nameserver wipe, and how often?

nameserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 13 hours ago.

How does nameserver look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 6 hours after it began.

Where it appears

Which meanings sit behind the tags on nameserver?

These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

These themed Rust Data Lab lists carry nameserver: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does nameserver compare with other servers in the rankings?

The seven-day player-hours table has nameserver at #12,167, in the top 54% of ranked servers.

What does the current player count on nameserver tell you?

nameserver is offline at the moment; the last sighting was 20 days 11 hours ago.

Getting on

What is the way to join nameserver?

You can connect by pressing F1 in Rust and entering client.connect 37.29.40.8:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.