Rust Data LabData lab · live
Live readings Servers11,628 Players37,815 Populated2,951 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 11,339, its rank

nameserver

Offline 37.29.41.10:28015 checked 25d ago

Join the experiment
Atomic mass · players now 3/ 15 20% full Room to join
7-day average0peak –
Rank · atomic number#11,339top 50%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep3 Oct6 Oct9 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 307
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 307/ 300
  2. 2 Ru Rustoria.co - … 20
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 20/ 250
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 18/ 250
  4. 4 Ru Rustoria.co - … 196
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 196/ 200
  5. 5 Ru Rustoria.co - … 98
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 98/ 200
  6. 6 Ru Rustafied.com … 28
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 28/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules apply?

No gather rate appears in the name of nameserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is nameserver based in?

There is no region on record for nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.29.41.10:28015.

What Rust version does nameserver currently run?

On Windows, nameserver is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay up, and how reliable is its uptime?

nameserver is not online at the moment; the last sighting was 25 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on nameserver, and at what time?

Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days ago.

What does a typical wipe day on nameserver involve?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 10 hours after it began.

Lists and tags

How should you read the tags on nameserver?

gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list nameserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does nameserver compare with other servers in the rankings?

Player hours over the last week put nameserver at #11,339, inside the top 50% of ranked servers.

How many players does nameserver have at the moment?

No live signal from nameserver right now, which was last seen 25 days 14 hours ago.

Connection

What steps get you onto nameserver?

Open the console with F1 in Rust and type client.connect 37.29.41.10:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.