Rust Data LabData lab · live
Live readings Servers11,630 Players38,873 Populated2,981 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 13,904, its rank

nameserver

Offline 37.29.41.6:28015 checked 24d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#13,904top 61%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 325
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 325/ 300
  2. 2 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 22/ 250
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 19/ 250
  4. 4 Ru Rustoria.co - … 201
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 201/ 200
  5. 5 Ru Rustoria.co - … 97
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 97/ 200
  6. 6 Ru Rustafied.com … 30
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 30/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules apply?

Nothing in the name of nameserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts nameserver?

Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 37.29.41.6:28015 is the address it uses.

What Rust version does nameserver currently run?

Rust network protocol 2634 and build 166494 on Windows is what nameserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does nameserver stay up, and how reliable is its uptime?

Right now nameserver is offline, with its last appearance 24 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on nameserver?

Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days ago.

What does a typical wipe day on nameserver involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 31 hours after it began.

Where it appears

How should you read the tags on nameserver?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does nameserver compare with other servers in the rankings?

The seven-day player-hours table has nameserver at #13,904, in the top 61% of ranked servers.

What does the current player count on nameserver tell you?

The last recorded sighting of nameserver was 24 days 17 hours ago, and it is offline now.

Connection

How can you connect to nameserver?

Open the console with F1 in Rust and type client.connect 37.29.41.6:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.