Rust Data LabData lab · live
Live readings Servers11,747 Players58,384 Populated3,437 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 15,960, its rank

nameserver

Offline 37.29.41.9:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,960top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 2 – running 1
Fri 25 Sep, 23:23 UTC32d ago – – 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 500
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 500/ 625
  2. 2 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 30/ 250
  3. 3 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50/ 250
  4. 4 Ru Rustoria.co - … 257
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 257/ 325
  5. 5 Ru Rustoria.co - … 98
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 98/ 200
  6. 6 Ru Rustafied.com … 110
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 110/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What settings and rules apply on nameserver?

The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts nameserver?

There is no region on record for nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.29.41.9:28015.

Which Rust version is nameserver on?

On Windows, nameserver is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

How dependable is nameserver for staying online?

Currently offline, nameserver was last seen 23 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipes and resets

When does nameserver wipe, and how often?

The record holds too few of nameserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 17 hours ago.

How does nameserver look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 36 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags nameserver carries?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list nameserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does nameserver compare with other servers in the rankings?

Player hours over the last week put nameserver at #15,960, inside the top 71% of ranked servers.

How full is nameserver right now?

No live signal from nameserver right now, which was last seen 23 days 5 hours ago.

How to join

What steps get you onto nameserver?

In Rust, press F1 and enter client.connect 37.29.41.9:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.