Rust Data LabData lab · live
Live readings Servers11,640 Players32,367 Populated2,784 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Community · atomic number 15,315, its rank

nameserver

Offline 37.29.88.11:28015 checked 9d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,315top 69%
Last wipe12d agono schedule published
Next wipe1d 2hFri 30 Oct, 07:13 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct8 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 2h. Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 2hFri 30 Oct, 07:13 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 15d 2hFri 13 Nov, 07:13 UTC
  4. 29d 2hFri 27 Nov, 07:13 UTC
  5. 35d 14hThu 3 Dec, 19:00 UTCFW
  6. 43d 2hFri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago – – running 2
Fri 2 Oct, 06:22 UTC26d ago 2 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 137
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 137/ 250
  2. 2 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 18/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 35
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 35/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What settings and rules apply on nameserver?

The name of nameserver carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts nameserver?

Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.29.88.11:28015.

Which Rust version is nameserver on?

Rust network protocol 2634 and build 167781 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay up, and how reliable is its uptime?

Right now nameserver is offline, with its last appearance 9 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipes and resets

How often does a wipe happen on nameserver, and at what time?

Wipes on nameserver follow this rhythm: every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC the next wipe falls due. The world it is running now dates from 12 days 21 hours ago.

How does nameserver look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players.

Where it appears

How should you read the tags on nameserver?

gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list nameserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does nameserver hold among Rust servers?

Player hours over the last week put nameserver at #15,315, inside the top 69% of ranked servers.

How full is nameserver right now?

The last recorded sighting of nameserver was 9 days 8 hours ago, and it is offline now.

How to join

How can you connect to nameserver?

You can connect by pressing F1 in Rust and entering client.connect 37.29.88.11:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.