Element card · group Modded · atomic number 13,351, its rank
testserver
Offline 37.37.139.160:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on testserver?
Generated by the game, the map on testserver is procedural.
How is testserver configured, and what rules apply?
Nothing in the name of testserver gives a gather rate. Groups top out at 5 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does testserver sit?
There is no region on record for testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 37.37.139.160:28015.
What Rust version does testserver currently run?
Rust network protocol 2634 and build 167058 on Windows is what testserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does testserver stay up, and how reliable is its uptime?
testserver is not online at the moment; the last sighting was 17 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipe schedule
When does testserver wipe, and how often?
Too few wipes are on record for testserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days ago.
Where it appears
Which meanings sit behind the tags on testserver?
These are the tags testserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does testserver appear in?
You will find testserver on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does testserver hold among Rust servers?
The seven-day player-hours table has testserver at #13,351, in the top 61% of ranked servers.
How full is testserver right now?
testserver is offline at the moment; the last sighting was 17 days ago.
Getting on
How can you connect to testserver?
You can connect by pressing F1 in Rust and entering client.connect 37.37.139.160:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.