Element card · group Modded · atomic number 5,642, its rank
Plugin Test
Online 37.48.20.204:28045 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:11 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 07:50 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 05:47 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 21:08 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 19:55 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 14:40 UTC6d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Plugin Test?
The map on Plugin Test is procedural, made by the game.
What rules has Plugin Test set, and what settings are in force?
No gather rate appears in the name of Plugin Test. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Plugin Test based in?
There is no region on record for Plugin Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 37.48.20.204:28045.
What Rust version does Plugin Test currently run?
On Windows, Plugin Test is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Plugin Test stay up, and how reliable is its uptime?
Right now, Plugin Test is reachable. It was online for 96 of 120 hours in the last 5 full days, which is 80% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipes and resets
How often does a wipe happen on Plugin Test, and at what time?
No wipe schedule exists for Plugin Test: its world is remade every few hours, and a reset of that kind is not a wipe.
Lists and tags
How should you read the tags on Plugin Test?
The game's server browser reads the tags Plugin Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Plugin Test come up?
You will find Plugin Test on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Plugin Test hold among Rust servers?
The seven-day player-hours table has Plugin Test at #5,642, in the top 25% of ranked servers.
What does the current player count on Plugin Test tell you?
Plugin Test currently shows 0 players across 10 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
Connection
How can you connect to Plugin Test?
In Rust, press F1 and enter client.connect 37.48.20.204:28045. Or click Launch Rust here to open Rust via Steam and connect automatically.