Rust Data LabData lab · live
Live readings Servers11,808 Players76,491 Populated3,745 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Community · atomic number 15,946, its rank

FPV TEST SERVER

Offline 37.49.225.193:28015 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,946top 71%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:31 UTC25d ago 2 – running 1
Fri 2 Oct, 07:54 UTC26d ago 1 – 1.4 days 0
Thu 1 Oct, 16:17 UTC27d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 572
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  2. 2 Ru Rustoria.co - … 363
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 363/ 525
  3. 3 Ru Rusty Moose |E… 43
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 43/ 250
  4. 4 Ru Rustoria.co - … 45
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 45/ 250
  5. 5 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119/ 200
  6. 6 Ru Rustoria.co - … 140
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 140/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on FPV TEST SERVER?

A procedural map runs on FPV TEST SERVER, generated by the game.

What rules has FPV TEST SERVER set, and what settings are in force?

Nothing in the name of FPV TEST SERVER gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is FPV TEST SERVER based in?

Nothing about a region is published by FPV TEST SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 37.49.225.193:28015.

What Rust version does FPV TEST SERVER currently run?

On Windows, FPV TEST SERVER is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is FPV TEST SERVER for staying online?

Right now FPV TEST SERVER is offline, with its last appearance 22 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe days

How often does a wipe happen on FPV TEST SERVER, and at what time?

With no fixed rhythm, FPV TEST SERVER wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 13 hours ago.

What does a typical wipe day on FPV TEST SERVER involve?

Averaged across its recent wipes, the busiest point drew 1 players. 22 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on FPV TEST SERVER?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list FPV TEST SERVER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does FPV TEST SERVER appear in?

These themed Rust Data Lab lists carry FPV TEST SERVER: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does FPV TEST SERVER place?

FPV TEST SERVER sits at #15,946 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on FPV TEST SERVER tell you?

FPV TEST SERVER is offline at the moment; the last sighting was 22 days 14 hours ago.

Connection

What steps get you onto FPV TEST SERVER?

In Rust, press F1 and enter client.connect 37.49.225.193:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build The game build is 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.