Rust Data LabData lab · live
Live readings Servers11,628 Players37,519 Populated2,946 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 15,412, its rank

RustFightScenario dev

Offline 37.65.175.124:28015 checked 38d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,412no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 300
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 300/ 300
  2. 2 Ru Rustoria.co - … 19
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 19/ 250
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 17/ 250
  4. 4 Ru Rustoria.co - … 188
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 188/ 200
  5. 5 Ru Rustoria.co - … 99
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 99/ 200
  6. 6 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 25/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on RustFightScenario dev?

A procedural map runs on RustFightScenario dev, generated by the game.

How is RustFightScenario dev configured, and what rules apply?

The name of RustFightScenario dev carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is RustFightScenario dev based in?

No region is published by RustFightScenario dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.65.175.124:28015.

Which Rust version is RustFightScenario dev on?

Rust network protocol 2633 and build 163207 on Windows is what RustFightScenario dev uses. The protocol must match for you to join; Steam will update your game.

How reliably does RustFightScenario dev stay online?

RustFightScenario dev is not online at the moment; the last sighting was 38 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe schedule

What is the wiping pattern on RustFightScenario dev?

The record holds too few of RustFightScenario dev's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 4 hours ago.

Lists and tags

How should you read the tags on RustFightScenario dev?

The game's server browser reads the tags RustFightScenario dev publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustFightScenario dev appear in?

These themed Rust Data Lab lists carry RustFightScenario dev: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustFightScenario dev place?

Player hours over the last week put RustFightScenario dev at #15,412, inside the top – of ranked servers.

How many players does RustFightScenario dev have at the moment?

No live signal from RustFightScenario dev right now, which was last seen 38 days 17 hours ago.

Getting on

How can you connect to RustFightScenario dev?

In Rust, press F1 and enter client.connect 37.65.175.124:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.