Element card · group Community · atomic number 13,806, its rank
milkshines
Offline 37.76.164.234:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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Quick answers
from the figures on this pageSettings and map
What map is in play on milkshines?
A procedural map runs on milkshines, generated by the game.
How is milkshines configured, and what rules apply?
Nothing in the name of milkshines gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is milkshines based in?
There is no region on record for milkshines. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.76.164.234:28015 is the address it uses.
Which Rust version is milkshines on?
Rust network protocol 2634 and build 166586 on Windows is what milkshines uses. The protocol must match for you to join; Steam will update your game.
How reliably does milkshines stay online?
Currently offline, milkshines was last seen 25 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Wipe days
When does milkshines wipe, and how often?
Too few wipes are on record for milkshines to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 17 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on milkshines?
The game's server browser reads the tags milkshines publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does milkshines come up?
The Rust Data Lab lists that include milkshines are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does milkshines place?
milkshines sits at #13,806 for seven-day player hours, placing it in the top 60% of ranked servers.
What does the current player count on milkshines tell you?
No live signal from milkshines right now, which was last seen 25 days 15 hours ago.
How to join
What is the way to join milkshines?
You can connect by pressing F1 in Rust and entering client.connect 37.76.164.234:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.