Element card · group PvE · atomic number 10,054, its rank
Test
Offline 37.79.131.184:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:52 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 19:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:17 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 06:02 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:48 UTC6d ago | 1 | – | 0.6 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test?
A procedural map runs on Test, generated by the game.
What settings and rules apply on Test?
The name of Test carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Test based in?
There is no region on record for Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.79.131.184:28015 is the address it uses.
On what Rust version does Test operate?
Rust network protocol 2635 and build 168909 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Test stay online?
Test is not online at the moment; the last sighting was 2 days 22 hours ago. For the last 5 full days, 5 of 120 hours were online, giving 4% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipe days
When does Test wipe, and how often?
A fresh world appears on Test every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Lists and tags
How should you read the tags on Test?
gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test come up?
These themed Rust Data Lab lists carry Test: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does Test place?
Test sits at #10,054 for seven-day player hours, placing it in the top 45% of ranked servers.
What does the current player count on Test tell you?
Test is offline at the moment; the last sighting was 2 days 22 hours ago. Averaged over the past week: 0 players, peaking at 1.
How to join
How can you connect to Test?
You can connect by pressing F1 in Rust and entering client.connect 37.79.131.184:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.