Rust Data LabData lab · live
Live readings Servers11,710 Players67,217 Populated3,578 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 13,702, its rank

pepefatafa

Offline 37.79.40.233:28015 checked 20d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,702top 62%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:27 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 656
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 656/ 675
  2. 2 Ru Rustoria.co - … 439
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 439/ 425
  3. 3 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 44/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 47/ 250
  5. 5 Ru Rustoria.co - … 179
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 179/ 200
  6. 6 Ru Rustafied.com … 108
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 108/ 125

Quick answers

from the figures on this page

Server setup

What rules has pepefatafa set, and what settings are in force?

Nothing in the name of pepefatafa gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is pepefatafa based in?

No region is published by pepefatafa. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 37.79.40.233:28015.

On what Rust version does pepefatafa operate?

On Windows, pepefatafa is running Rust network protocol 2634 and build 167058. Your game needs to match the protocol to join, and Steam updates it automatically.

Does pepefatafa stay up, and how reliable is its uptime?

Right now pepefatafa is offline, with its last appearance 20 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipe schedule

What is the wiping pattern on pepefatafa?

The record holds too few of pepefatafa's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 22 hours ago.

What does a typical wipe day on pepefatafa involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 2 hours in.

Lists and tags

Which meanings sit behind the tags on pepefatafa?

These are the tags pepefatafa makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): It runs build 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does pepefatafa appear in?

The Rust Data Lab lists that include pepefatafa are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does pepefatafa place?

pepefatafa sits at #13,702 for seven-day player hours, placing it in the top 62% of ranked servers.

What does the current player count on pepefatafa tell you?

pepefatafa is offline at the moment; the last sighting was 20 days 21 hours ago.

Getting on

How can you connect to pepefatafa?

In Rust, press F1 and enter client.connect 37.79.40.233:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build It runs build 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.