Element card · group Community · atomic number 15,382, its rank
Private Solo
Offline 37.96.44.79:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Private Solo?
The map on Private Solo is procedural, made by the game.
How is Private Solo configured, and what rules apply?
Nothing in the name of Private Solo gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Private Solo sit?
There is no region on record for Private Solo. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 37.96.44.79:28015 is the address it uses.
Which Rust version is Private Solo on?
Rust network protocol 2633 and build 164530 on Windows is what Private Solo uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Private Solo stay online?
Private Solo is not online at the moment; the last sighting was 39 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipes and resets
When does Private Solo wipe, and how often?
Private Solo's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 10 hours ago.
Lists and tags
What should you understand from the tags Private Solo carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Private Solo publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Private Solo come up?
These themed Rust Data Lab lists carry Private Solo: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Private Solo hold among Rust servers?
Private Solo sits at #15,382 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Private Solo have at the moment?
The last recorded sighting of Private Solo was 39 days 7 hours ago, and it is offline now.
Getting on
What steps get you onto Private Solo?
In Rust, press F1 and enter client.connect 37.96.44.79:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.