Element card · group Community · atomic number 15,625, its rank
mapgen-probe-do-not-join
Offline 38.13.26.75:29925 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 361/ 500
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2
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Rustoria.co - EU East Long 217/ 300
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 36/ 250
-
4
Ru
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28
Rustoria.co - EU Main 28/ 250
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5
Ru
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61
Rustafied.com - EU Friday 61/ 100
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6
Ru
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Rustoria.co - EU East Medium 82/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on mapgen-probe-do-not-join?
The map on mapgen-probe-do-not-join is procedural, made by the game.
What rules has mapgen-probe-do-not-join set, and what settings are in force?
Nothing in the name of mapgen-probe-do-not-join gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts mapgen-probe-do-not-join?
No region is published by mapgen-probe-do-not-join. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 38.13.26.75:29925.
On what Rust version does mapgen-probe-do-not-join operate?
On Windows, mapgen-probe-do-not-join is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does mapgen-probe-do-not-join stay up, and how reliable is its uptime?
Currently offline, mapgen-probe-do-not-join was last seen 34 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.
Wipe schedule
How often does a wipe happen on mapgen-probe-do-not-join, and at what time?
Too few wipes are on record for mapgen-probe-do-not-join to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 34 days 19 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on mapgen-probe-do-not-join?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list mapgen-probe-do-not-join publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does mapgen-probe-do-not-join appear in?
The Rust Data Lab lists that include mapgen-probe-do-not-join are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does mapgen-probe-do-not-join compare with other servers in the rankings?
Player hours over the last week put mapgen-probe-do-not-join at #15,625, inside the top 71% of ranked servers.
What does the current player count on mapgen-probe-do-not-join tell you?
The last recorded sighting of mapgen-probe-do-not-join was 34 days 19 hours ago, and it is offline now.
Connection
What is the way to join mapgen-probe-do-not-join?
In Rust, press F1 and enter client.connect 38.13.26.75:29925. Or click Launch Rust here to open Rust via Steam and connect automatically.