Element card · group Community · atomic number 14,829, its rank
testing
Offline 38.130.121.58:28055 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:33 UTC17d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:45 UTC18d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
194
Rusty Moose |EU Mondays| 194/ 250
-
2
Ru
Rustoria.co - …
176
Rustoria.co - EU East Long 176/ 200
-
3
Ru
Rusty Moose |E…
15
Rusty Moose |EU Main| 15/ 250
-
4
Ru
Rustoria.co - …
15
Rustoria.co - EU Main 15/ 250
-
5
Ru
Rustafied.com …
16
Rustafied.com - EU Friday 16/ 100
-
6
Ru
Rustoria.co - …
98
Rustoria.co - EU East Medium 98/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on testing?
Generated by the game, the map on testing is procedural.
What rules has testing set, and what settings are in force?
No gather rate appears in the name of testing. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
Which location is testing based in?
No region is published by testing. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 38.130.121.58:28055.
On what Rust version does testing operate?
On Windows, testing is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does testing stay online?
Right now testing is offline, with its last appearance 17 hours ago. It was online for 70 of 168 hours in the last 7 full days, which is 42% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does testing wipe, and how often?
Too few wipes are on record for testing to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 18 hours ago.
How does testing look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
What should you understand from the tags testing carries?
These are the tags testing makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does testing appear in?
These themed Rust Data Lab lists carry testing: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does testing hold among Rust servers?
Player hours over the last week put testing at #14,829, inside the top 67% of ranked servers.
What does the current player count on testing tell you?
The last recorded sighting of testing was 17 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What is the way to join testing?
In Rust, press F1 and enter client.connect 38.130.121.58:28055. Or click Launch Rust here to open Rust via Steam and connect automatically.