Element card · group Community · atomic number 15,789, its rank
Test Server
Offline 38.156.220.163:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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Quick answers
from the figures on this pageServer setup
What map is in play on Test Server?
Generated by the game, the map on Test Server is procedural.
How is Test Server configured, and what rules apply?
The name of Test Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Test Server based in?
Nothing about a region is published by Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 38.156.220.163:28015.
Which Rust version is Test Server on?
On Windows, Test Server is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
Does Test Server stay up, and how reliable is its uptime?
Right now Test Server is offline, with its last appearance 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 10 October 2026.
Wipe days
What is the wiping pattern on Test Server?
The record holds too few of Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 19 days 15 hours ago the current world was made.
Where it appears
How should you read the tags on Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
These themed Rust Data Lab lists carry Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Test Server place?
The seven-day player-hours table has Test Server at #15,789, in the top 72% of ranked servers.
How full is Test Server right now?
The last recorded sighting of Test Server was 19 days 15 hours ago, and it is offline now.
Connection
What is the way to join Test Server?
In Rust, press F1 and enter client.connect 38.156.220.163:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.