Rust Data LabData lab · live
Live readings Servers11,790 Players78,914 Populated3,567 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Community · atomic number 16,006, its rank

your_server_name

Offline 38.3.137.193:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#16,006top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 180
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 180/ 250
  2. 2 Ru Rustoria.co - … 229
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 229/ 250
  3. 3 Ru Rusty Moose |E… 643
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 643/ 675
  4. 4 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 38/ 100
  5. 5 Ru Rustoria.co - … 747
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 747/ 775
  6. 6 Ru Rustoria.co - … 591
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 591/ 625

Quick answers

from the figures on this page

Server setup

What map is in play on your_server_name?

Generated by the game, the map on your_server_name is procedural.

What rules has your_server_name set, and what settings are in force?

The name of your_server_name carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts your_server_name?

Nothing about a region is published by your_server_name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 38.3.137.193:28015 is the address it uses.

On what Rust version does your_server_name operate?

Rust network protocol 2634 and build 166652 on Windows is what your_server_name uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does your_server_name stay up, and how reliable is its uptime?

Right now your_server_name is offline, with its last appearance 26 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipes and resets

How often does a wipe happen on your_server_name, and at what time?

The record holds too few of your_server_name's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 3 hours ago.

Where it appears

What should you understand from the tags your_server_name carries?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list your_server_name publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does your_server_name appear in?

These themed Rust Data Lab lists carry your_server_name: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does your_server_name place?

The seven-day player-hours table has your_server_name at #16,006, in the top 70% of ranked servers.

What does the current player count on your_server_name tell you?

No live signal from your_server_name right now, which was last seen 26 days 3 hours ago.

Getting on

What is the way to join your_server_name?

You can connect by pressing F1 in Rust and entering client.connect 38.3.137.193:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.