Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 15,346, its rank

My Private Debian Rust Server

Offline 38.40.53.172:28015 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,346top 71%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 484/ 575
  2. 2 Ru Rustoria.co - … 299
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 83
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83/ 150
  6. 6 Ru Rustoria.co - … 107
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on My Private Debian Rust Server?

The map on My Private Debian Rust Server is procedural, made by the game.

What settings and rules apply on My Private Debian Rust Server?

The name of My Private Debian Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

What region hosts My Private Debian Rust Server?

Nothing about a region is published by My Private Debian Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 38.40.53.172:28015.

What Rust version does My Private Debian Rust Server currently run?

Rust network protocol 2633 and build 165217 on Linux is what My Private Debian Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does My Private Debian Rust Server stay up, and how reliable is its uptime?

Right now My Private Debian Rust Server is offline, with its last appearance 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Wipes and resets

When does My Private Debian Rust Server wipe, and how often?

Too few wipes are on record for My Private Debian Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 29 days 6 hours ago the current world was made.

Where it appears

What should you understand from the tags My Private Debian Rust Server carries?

These are the tags My Private Debian Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Private Debian Rust Server come up?

The Rust Data Lab lists that include My Private Debian Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Private Debian Rust Server place?

My Private Debian Rust Server sits at #15,346 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does My Private Debian Rust Server have at the moment?

My Private Debian Rust Server is offline at the moment; the last sighting was 15 days 6 hours ago.

How to join

What steps get you onto My Private Debian Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 38.40.53.172:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.