Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Vanilla · atomic number 2,997, its rank

[CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10

Online SA 38.7.216.113:3646 checked 37m ago

weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 5/ 50 10% full Room to join
7-day average1peak 5
Rank · atomic number#2,997top 13% · #100 in SA
Last wipe3h agoweekly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123402:0011:0021:0005:0014:0023:00Wiped Thu 29 Oct, 21:35 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020002:0011:0021:0005:0014:0023:00Wiped Thu 29 Oct, 21:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers, top 45% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak4players, last three wipes
crowd held60%else halves by day 7

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 21:35 UTC
  3. 20d 20hThu 19 Nov, 21:35 UTC
  4. 27d 20hThu 26 Nov, 21:35 UTC
  5. 34d 17hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 21:35 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 21:35 UTC3h ago – – running 0
Tue 27 Oct, 21:26 UTC2d ago 4 held half 2 days 0
Sat 24 Oct, 20:38 UTC5d ago 5 held half 3 days 0
Fri 9 Oct, 16:41 UTC20d ago 3 halved by day 11 15.2 days 1
Sat 3 Oct, 22:06 UTC26d ago 2 held half 5.8 days 0
Thu 17 Sep, 22:31 UTC42d ago 4 halved by day 3 16 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 763
    Rustoria.co - BR Main SA · groups of 16+ · weekly · 171 on average 763/ 800
  2. 2 Ru [BR/LATAM] Rus… 4
    [BR/LATAM] Rust Na Veia | MAX 4 | SA · groups of 8+ · weekly · 34 on average 4/ 200
  3. 3 Or [BR/LATAM] ORI… 0
    [BR/LATAM] ORIGEMZ | VANILLA | SOLO/DUO/TRIO | WIPE 23/10 SA · groups of 8+ · weekly · 25 on average 0/ 300
  4. 4 Ru Rust Colombia 33
    Rust Colombia SA · groups of 16+ · weekly · 7 on average 33/ 300
  5. 5 Cl [BR] CLT RUST … 4
    [BR] CLT RUST RAIZ - (SOLO/DUO & ARENA'PvP) SA · groups of 8+ · weekly · 5 on average 4/ 40
  6. 6 Su [LATAM] Surviv… 7
    [LATAM] Survival UwU | Solo/Duo | NOOB SA · groups of 8+ · weekly · 4 on average 7/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10?

The map on [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 is procedural at size 3,000 with seed 9876543, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 set, and what settings are in force?

No gather rate appears in the name of [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

In what location does [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 sit?

The SA tag is how [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 lists itself, in South America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 38.7.216.113:3646 is the address it uses.

What Rust version does [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 currently run?

Rust network protocol 2635 and build 168909 on Linux is what [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 stay online?

At the moment, [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 is online. The uptime it reports suggests it restarted roughly 1 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 perform?

Server fps averaged 134 over the last 48 hours, with 56 as the lowest. The maximum entity count was 50,970, covering buildings, deployables and all else in the world. Up to 2,086 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10?

The prediction for [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 follows its tag, as too few wipes are on record to confirm the schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 3 hours ago. The tags state that wipes happen weekly.

How does [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 look on the day of a wipe?

At their busiest, recent wipes averaged 4 players. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 60% of recent wipes. The crowd fell below half by day 7 when it didn't hold.

Lists and tags

How should you read the tags on [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); SA (South America): The server browser files it under South America: that is the tag list [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 come up?

These themed Rust Data Lab lists carry [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player numbers

What position does [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 hold among Rust servers?

Seven-day player hours place [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 at #2,997 overall, #100 in South America and in the top 13% of ranked servers.

What does the current player count on [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 tell you?

At the moment [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10 has 5 of its 50 slots filled. The week's figures average 1 players and top out at 5. The busiest point in the last 48 hours came at 00:00 UTC, averaging 3 players.

How to join

What is the way to join [CL] Colina City |Semanal|Next Wipe 05-11|Wipeado 29-10?

You can connect by pressing F1 in Rust and entering client.connect 38.7.216.113:3646, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rust.lazarot.app.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,SA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.