Element card · group Community · atomic number 10,042, its rank
LocalServer
Offline 39.186.94.53:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 47/ 250
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2
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3
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Rusty Moose |E…
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Rusty Moose |EU Main| 236/ 250
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4
Ru
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9
Rustafied.com - EU Friday 9/ 100
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5
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Rustoria.co - EU Main 289/ 325
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6
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Rustoria.co - EU East Medium 265/ 275
Quick answers
from the figures on this pageMap and rules
What map is in play on LocalServer?
A procedural map runs on LocalServer, generated by the game.
How is LocalServer configured, and what rules apply?
Nothing in the name of LocalServer gives a gather rate. No group limit is published. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts LocalServer?
The region code of LocalServer is au1, and no region is published. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 39.186.94.53:28015 is the address it uses.
On what Rust version does LocalServer operate?
Rust network protocol 2583 and build 110006 on Windows is what LocalServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is LocalServer for staying online?
Currently offline, LocalServer was last seen 34 hours ago. It was online for 17 of 72 hours in the last 3 full days, which is 24% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on LocalServer?
The record holds too few of LocalServer's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 11 hours ago.
Tags, lists
What should you understand from the tags LocalServer carries?
The game's server browser reads the tags LocalServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; v2583 (Protocol): Protocol 2583 is required; join only if your game matches it; cs110006 (Build): The game build is 110006; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rau1 (Region code): Region code: au1. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does LocalServer come up?
The Rust Data Lab lists that include LocalServer are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Player counts
What position does LocalServer hold among Rust servers?
Player hours over the last week put LocalServer at #10,042, inside the top 45% of ranked servers.
How many players does LocalServer have at the moment?
LocalServer is offline at the moment; the last sighting was 34 hours ago. Averaged over the past week: 0 players, peaking at 1.
Getting on
What is the way to join LocalServer?
In Rust, press F1 and enter client.connect 39.186.94.53:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.