Rust Data LabData lab · live
Live readings Servers11,876 Players95,741 Populated4,087 Fresh wipes · 3h161 Sampled every 5 min

Element card · group PvE · atomic number 182, its rank

Chrayntopia ♡ ︎PvE | RP | PvP

Online NA 40.160.20.241:28015 checked 11m ago

biweekly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 97/ 200 48% full Room to join
7-day average94peak 201
Rank · atomic number#182top 0.8% · #40 in NA
Last wipe4d agobiweekly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
05010015020018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak162players, last three wipes
crowd held33%else halves by day 11

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 23d 0hThu 19 Nov, 18:02 UTC
  3. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 6 hours in, with 25 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC4d ago 201+25 queue – running 25
Thu 15 Oct, 17:59 UTC11d ago 124 held half 7 days 13
Thu 1 Oct, 18:02 UTC FW25d ago 161 halved by day 11 14 days 16
Thu 17 Sep, 18:04 UTC39d ago 150 halved by day 11 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Chrayntopia ♡ ︎PvE | RP | PvP?

A procedural map of size 4,250 with seed 1337 runs on Chrayntopia ♡ ︎PvE | RP | PvP, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has Chrayntopia ♡ ︎PvE | RP | PvP set, and what settings are in force?

No gather rate appears in the name of Chrayntopia ♡ ︎PvE | RP | PvP. Eight players per group is the limit, the game's default. Play runs as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Chrayntopia ♡ ︎PvE | RP | PvP?

Chrayntopia ♡ ︎PvE | RP | PvP gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 40.160.20.241:28015.

Which Rust version is Chrayntopia ♡ ︎PvE | RP | PvP on?

Rust network protocol 2635 and build 168909 on Linux is what Chrayntopia ♡ ︎PvE | RP | PvP uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Chrayntopia ♡ ︎PvE | RP | PvP for staying online?

Right now, Chrayntopia ♡ ︎PvE | RP | PvP is reachable. The uptime it reports suggests it restarted roughly 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Chrayntopia ♡ ︎PvE | RP | PvP known for smooth running?

The last 48 hours show an average of 60 server fps and a minimum of 54. The maximum entity count was 381,284, covering buildings, deployables and all else in the world. The highest memory usage was 10,359 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Chrayntopia ♡ ︎PvE | RP | PvP?

Wipes on Chrayntopia ♡ ︎PvE | RP | PvP follow this rhythm: every other Thursday at 18:02 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 4 days 23 hours ago. Wipes every two weeks are what its tags set out.

On Chrayntopia ♡ ︎PvE | RP | PvP, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 162 players. 6 hours after the latest wipe the crowd peaked, and a further 25 waited in the queue. Half that peak was held until the next wipe in 33% of recent wipes. The crowd fell below half by day 11 when it didn't hold.

Where it appears

What should you understand from the tags Chrayntopia ♡ ︎PvE | RP | PvP carries?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^r (Roleplay): The server runs as roleplay; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server: that is the tag list Chrayntopia ♡ ︎PvE | RP | PvP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Chrayntopia ♡ ︎PvE | RP | PvP come up?

You will find Chrayntopia ♡ ︎PvE | RP | PvP on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Players now: At least 50; Average players: 50+ on average.

Player counts

What position does Chrayntopia ♡ ︎PvE | RP | PvP hold among Rust servers?

Chrayntopia ♡ ︎PvE | RP | PvP is #182 on seven-day player hours, #40 in North America, and in the top 0.8% of all ranked servers.

What does the current player count on Chrayntopia ♡ ︎PvE | RP | PvP tell you?

Of 200 slots, 97 are taken on Chrayntopia ♡ ︎PvE | RP | PvP right now. Averaged over the past week: 94 players, peaking at 201. Peak time in the past 48 hours: 22:00 UTC, when the average was 188 players.

Connection

What is the way to join Chrayntopia ♡ ︎PvE | RP | PvP?

Open the console with F1 in Rust and type client.connect 40.160.20.241:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/chrayntopia.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^r
Roleplay The server runs as roleplay.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.